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Freelancer Forum > Maps & mods > Work In Progress - a bit teasing. > View Post
Oct 06, 2011 5:47 PM
the dominating and revenge thingy (albeit with 5 kills in a row instead of 3) is used on most of the... [read more]
Freelancer Forum > Maps & mods > ONS-DayBreak-Q1 > View Post
Aug 30, 2011 12:53 PM
goliath is still too powerful and too well covered... can't you make the antenna thingy between the ... [read more]
Freelancer Forum > Server > Server hardware > View Post
Aug 26, 2011 5:09 AM
go for it
Freelancer Forum > Server > Server hardware > View Post
Aug 12, 2011 12:05 PM
okay, so we got 290€ so far....
that will get you all you want:

CPU Intel Core i5​-2500K
M... [read more]
Freelancer Forum > Server > UTComp > View Post
Aug 11, 2011 3:30 PM
i don't know if it's caused by the new team overlay but with 32 players we had unbearable packet los... [read more]
Freelancer Forum > Server > The Future > View Post
Aug 05, 2011 5:51 PM
nice idea (as usual) crush! though hard to realize i guess... especially concerning the sort or rewa... [read more]
Freelancer Forum > Maps & mods > ONS-DoubleSlap! > View Post
Jul 08, 2011 11:01 AM
it indeed does... i like the map alot, let's see how it goes with 32 players....

known bugs:

-... [read more]
Freelancer Forum > General discussion & players > How to use the translocator efficiently? > View Post
May 15, 2011 1:37 PM
yup and whilst in the air and you right-cick, click left-right again quickly to teleport again... al... [read more]
Freelancer Forum > General discussion & players > Yo guys - problem with CDkey > View Post
May 07, 2011 5:09 PM
hmmm, did you give elect your key by accident? In that case he'd be able to get the key blacklisted ... [read more]
Freelancer Forum > Maps & mods > ONS-2nd-Raceway-DW > View Post
May 03, 2011 3:57 PM
nice idea, has one flaw though: it only works when the tank immediately camps behind the garage door... [read more]
Freelancer Forum > Maps & mods > ONS-MassDestruction > View Post
Apr 18, 2011 5:30 PM
Uuhhh, I like that!!! =D
Was afraif you would want to include those massive Omni-Vehicles, but soun... [read more]
Freelancer Forum > Maps & mods > ONS-MassDestruction > View Post
Apr 18, 2011 4:35 PM
hmm you really think this'd be a good idea foib?

i can already imagine 2-3 hellbender aligning, s... [read more]
Freelancer Forum > Maps & mods > ONS-Dria-Gorz-2011 > View Post
Apr 11, 2011 3:25 PM
like it so far, but it's all about nodes #1 and #2 ! when those are lost, no choking is possible... ... [read more]
Freelancer Forum > Maps & mods > ONS-AggressiveAlleys2011 > View Post
Apr 05, 2011 4:30 PM
you're so quick with the updates i barely keep track of all the changes

like the current version ... [read more]
Freelancer Forum > Maps & mods > ONS-AggressiveAlleys2011 > View Post
Mar 23, 2011 9:07 AM
played it for the first time today... took me some time to get it, but i like it so far!

here is ... [read more]
Freelancer Forum > Off topic > The Sound - Qmusic 67.000€ and Rising > View Post
Mar 15, 2011 1:20 PM
how stupid! you should sue those people since it WAS possible to play with 4 controllers even on ps1... [read more]
Freelancer Forum > Maps & mods > ONS-Stonewall-[NV] > View Post
Mar 15, 2011 1:17 PM
awesome, can't wait! nice job man.
Freelancer Forum > Maps & mods > MTMU renovation > View Post
Mar 15, 2011 5:32 AM
already got to play it the other day and I like the idea of randomizing, even more that the mino is ... [read more]
Freelancer Forum > Unban & ban appeals > Who should get a warning noted down, or be banned? > View Post
Mar 14, 2011 8:10 PM
so we had this really annoying guy called IRONMAN during our masterbath-match who spammed the chat w... [read more]
Freelancer Forum > Maps & mods > ONS-COD!_CubesOfDeath > View Post
Mar 14, 2011 10:39 AM
nice summary kent ^^

just came up with an idea for the middle node/pitch dark node:
how about to... [read more]
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