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Forum Home > Maps & mods > ONS-2nd-Raceway-DW
foibosPM
#1
ONS-2nd-Raceway-DW
May 03, 2011 2:29 PM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
Everyone knows this map and its major issue: There's almost no chance to get the garage back if you lost it. Camping Goliath and Hellbender always smash you immediately you enter the room. I have an idea how to solve this: The EONS-EMP Deployer.

The base is the best place for it, but it shoudn't be accessible for confused noobs in main base hall. Could anyone copy the core room behing the closed garage door in base and make the door active like in the garage with the Goliath, but controlable from both sides? And of course put the Deployer there, maybe with the KEG-O-WHUPASS!

thomasitoPM
#2
May 03, 2011 3:57 PM
Thomas!to* Member - Joined: Jun 15, 2009
Posts: 221
nice idea, has one flaw though: it only works when the tank immediately camps behind the garage door - not when it's a few feet behind due to the EMP-Mine's limited radius!

There are 3 options to solve this problem

1) make a hole or two above in the ceiling of the garage and maybe add stairs to the first level (as already done on the other side from base)

2) add a pathway/tunnel/whatever form base to that node

3) make the garage door openable (is that a word?) from the outside as well, so that a nifty paladin driver can get it back! I managed to do that some times and get the node back but only when there's only a tank - some more campers there and the pala is down quickly)

oh, any combination of the above is preferred.
7/~
foibosPM
#3
Jun 20, 2011 2:42 PM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
VK, please, could you add the garage with Deployer and Keg? I've just finished another map on this stupid camping comebackless map and I'm ... a bit angry.

Or an alternative way would be nice too, the stairs into the garage from the upper gallery (and also another stairs from the base on gallery, in opposite of the current stairs). And one Sentinel in base.
Last edited by: foibos Jun 20, 2011 4:15 PM