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Freelancer Forum > Maps & mods > ONS-COD!_CubesOfDeath > View Post
May 17, 2011 11:08 AM
My turn now :

- the jump room is really unplayable. When you attack it, no problem, but when yo... [read more]
Freelancer Forum > General discussion & players > How to use the translocator efficiently? > View Post
May 14, 2011 9:49 AM
I've already played a bit BR or CTF online, and we have this weapon too in MasterBedroom from Kamek.... [read more]
Freelancer Forum > General discussion & players > Yo guys - problem with CDkey > View Post
May 08, 2011 7:57 AM
crusha_k_rool wrote:
I understand some French. Been learning it for 3-4 years.

You speak french? Nice!
So take it here!... [read more]
Freelancer Forum > Server > UTComp > View Post
May 05, 2011 7:33 AM
The mutator is nice, but i don't think we need it on the server.
Some reasons:
- the new scoreboar... [read more]
Freelancer Forum > Maps & mods > ONS-Copperhead > View Post
May 01, 2011 4:44 AM
Some feedback for this map?
I'll post mine when i'll have tested it.
Freelancer Forum > Maps & mods > ONS-Copperhead > View Post
Apr 28, 2011 2:45 PM
Seems interesting.. but the map is pretty little, no?
Freelancer Forum > General discussion & players > ONS Screenshots! > View Post
Apr 25, 2011 5:10 PM
B!tchx really wants to protect that node with the badger.



Edit: Sh*t, i think i'll never und... [read more]
Freelancer Forum > Maps & mods > Map riddle > View Post
Apr 25, 2011 5:04 PM
I don't remember the name of this map... but this one is rarely played, no?
Freelancer Forum > Maps & mods > ONS-MassDestruction > View Post
Apr 20, 2011 4:10 PM
foibos wrote:
I'll try to balance it.


I got impressed reading this.


Good work dear admin !
Freelancer Forum > Maps & mods > ONS-MassDestruction > View Post
Apr 19, 2011 1:02 PM
May be hard to find the good balance for a so odd map.
But it can be very interesting!
Freelancer Forum > Maps & mods > ONS-COD!_CubesOfDeath > View Post
Apr 19, 2011 12:57 PM
Seems nice.
I'm impatient to see that.
The useless monster cube is finally gone!


Freelancer Forum > Maps & mods > ONS-Halloween > View Post
Apr 05, 2011 4:58 AM
foibos wrote:
Kentaro, you have to do what I said, try the SPAMBOX.


I will do it, today or tomorrow.

PS: Tha... [read more]
Freelancer Forum > Maps & mods > ONS-Halloween > View Post
Apr 03, 2011 8:37 AM
Game reinstalled.
I will release a new edit of Halloween the next week-end.

However, you can try... [read more]
Freelancer Forum > Maps & mods > ONS-Halloween > View Post
Apr 03, 2011 5:07 AM
The only fancy content in the map is
- some EH weapons
- the Phantom painter
- and all the cus... [read more]
Freelancer Forum > Maps & mods > Levels-4-You is closing down! > View Post
Apr 02, 2011 12:31 PM
Did you test the ONS-FacingGiants2004?
Wanna see it - but i'm not logged in L4Y.
Freelancer Forum > Maps & mods > ONS-Halloween > View Post
Apr 01, 2011 1:48 PM
Hello dear Freelancers,

Here it is a new map i've edited for our server: the ONS-Halloween_nm.

... [read more]
Freelancer Forum > Maps & mods > ONS-COD!_CubesOfDeath > View Post
Mar 22, 2011 8:29 AM
To keep the death theme, what do you think of a graveyard cube? Something with skeletons, black fog ... [read more]
Freelancer Forum > Maps & mods > ONS-Stonewall-[NV] > View Post
Mar 15, 2011 1:40 PM
I think he was speaking of his last creation, and not of his last edit
Freelancer Forum > Maps & mods > ONS-Stonewall-[NV] > View Post
Mar 15, 2011 1:35 PM
I have already seen this one on Mapraider, and i wanted to convert it, but you did it before me.

... [read more]
Freelancer Forum > Maps & mods > ONS-COD!_CubesOfDeath > View Post
Mar 14, 2011 2:34 PM
vk__ wrote:

Agrea with the monster room, lack of inspiration there. Any idea's? The monster toold doesnt work ...
[read more]
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