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Forum Home > Maps & mods > ONS-SEKTOR9 Veni Vidi Vici
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vk__PM
#1
ONS-SEKTOR9 Veni Vidi Vici
May 18, 2010 4:26 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460


I deciced to start a new thread because of the discussion for the name ONS-Freelancer.

Previous thread: http://www.gametracker.com/clan/freelancer/forum.php?thread=29525

The new name is SEKTOR9, and yes with a K!. But the signs are still ingame ofcourse, and it is TechCom exclusive! Maybe on future maps i can start from the name en build a trilogy.

BETA1:








*************************************************

BETA2:






***********************************************************

BETA2.2:




***********************************************************
FINAL:







-------------------------------------------------
Download Link:
BETA1:
http://www.2shared.com/file/sXq5iKbc/ONS-VK-FREELANCER-Beta01TC.html
******
BETA2:
http://www.2shared.com/file/ZwZJIoSO/ONS-VK-FREELANCER-Beta02TC.html
*****
BETA2.1:
http://www.2shared.com/file/hfXL4TmE/ONS-VK-FREELANCER-Beta021TC.html
*****
BETA2.2
http://www.2shared.com/file/epXGgARH/ONS-SEKTOR9_VK_Beta22.html
*****
BETA3
http://www.2shared.com/file/eJw0igaI/ONS-SEKTOR9-VK-b3.html
*****
BETA4
http://www.2shared.com/file/FPg73DXD/ONS-SEKTOR9-VK-b4-VVV.html
*****
BETA5
http://www.2shared.com/file/yDUQSqnl/ONS-SEKTOR9-VK-b5-VVV.html
*****
BETA6
http://www.2shared.com/file/UDPkyofM/ONS-SEKTOR9-VK-b6-VVV.html
*****
FINAL
http://www.2shared.com/file/_qNY9bFF/ONS-SEKTOR9-VENI-VIDI-VICI.html (ZIP)

VK
http://BIT.ly/VKMAPDESIGN


Last edited by: vk__ Jun 20, 2010 11:33 AM
kentaroPM
#2
May 18, 2010 4:38 PM
Kentaro Member - Joined: Mar 21, 2010
Posts: 205
I see on the screenshots you lighted the "strange way" which circles the map.
Nice

I'll test it tomorrow, go to sleep now
thomasitoPM
#3
May 18, 2010 4:38 PM
Thomas!to* Member - Joined: Jun 15, 2009
Posts: 221
haha - "he came, saw & won"?! =D
i wonder whom you are talking about xD
what's new in beta 2.2?
7/~
crusha_k_roolPM
#4
May 18, 2010 5:00 PM
[GSPB]Crusha Member - Joined: Oct 13, 2008
Posts: 926
Hmm, it needs some adjustments on the RadarMap… I really need to translate my tutorial one day.


Or Thomas wants to do the dirty work and translate the stuff and let me have a final check afterwards to see if he used the correct mapping terms.


But I probably need to take some screenshots with the English version of GIMP anyway to make it official. :/



For clarification: Thomas, don't do it.
Last edited by: crusha_k_rool May 18, 2010 5:03 PM
thomasitoPM
#5
May 18, 2010 5:07 PM
Thomas!to* Member - Joined: Jun 15, 2009
Posts: 221
WOW - that is a whole lotta text!

lemme see what i can do... i might find some time tomorrow but i don't know how far I'm gonna make it... plus i can't promise to use the right mapping terms (since i don't know any haha) but when in doubt i just let the old german words stand and you can decide for yourself...

maybe you wanna PM me your email-addy for that crusha?!


you know i do anything i can to help the server... and in case you don't have time for this - i can do it. for real.

decide. now. =P
7/~
crusha_k_roolPM
#6
May 18, 2010 5:13 PM
[GSPB]Crusha Member - Joined: Oct 13, 2008
Posts: 926
Ok, do it if you feel like you have too much time.

I will probably publish it in the Unreal Wiki afterwards, so it will serve the whole community.
vk__PM
#7
May 19, 2010 12:15 AM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Yeah i like to fix the radar map! =) And i like in in english to Haha

Edits:
Building times nodes reduced, some on them.
Less rockets.
Added signs

VK
http://BIT.ly/VKMAPDESIGN


Last edited by: vk__ May 19, 2010 12:19 AM
xicesnakePM
#8
May 19, 2010 1:15 PM
[*]X!ceSnake Member - Joined: Jan 21, 2010
Posts: 255
really nice job vk
vk__PM
#9
May 19, 2010 1:45 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Thank u guys, i really appreciate it!
http://BIT.ly/VKMAPDESIGN


Last edited by: vk__ May 19, 2010 2:08 PM
vk__PM
#10
May 26, 2010 2:57 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Last Version:

http://www.2shared.com/file/eJw0igaI/ONS-SEKTOR9-VK-b3.html


After playing in full server and watching the statistics of the map, i have changed few things. I consider this as the best balance for this map.

- 2 superweapons, 1 for each team, 1 in center.
- Reduced all node building times, now the deemer can destroy a node. And it is possible to heal and destroy center nodes in 1 life.
- Added 1 manta and 1 raptor
- Reduced Goliath respawn from 60 to 20

Greetz
http://BIT.ly/VKMAPDESIGN


Last edited by: vk__ May 26, 2010 3:00 PM
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