coop
|
0
|
deathmatch
|
1
|
decalfrequency
|
10
|
dedicated
|
100
|
game_description
|
Zombie Master: Reborn b6
|
game_directory
|
zombie_master_reborn
|
metamod_version
|
1.12.0-dev+1148V
|
mp_allowNPCs
|
1
|
mp_autocrosshair
|
1
|
mp_fadetoblack
|
0
|
mp_falldamage
|
1
|
mp_flashlight
|
1
|
mp_footsteps
|
1
|
mp_forcerespawn
|
0
|
mp_fraglimit
|
0
|
mp_friendlyfire
|
0
|
mp_teamlist
|
hgrunt;scientist
|
mp_teamplay
|
0
|
mp_timelimit
|
60
|
mp_weaponstay
|
0
|
nextlevel
|
|
npcr_framelimit
|
15
|
npcr_updatebalancing
|
1
|
npcr_updaterate
|
15
|
OS
|
108
|
protocol_version
|
17
|
reply_format
|
source
|
r_AirboatViewDampenDamp
|
1.0
|
r_AirboatViewDampenFreq
|
7.0
|
r_AirboatViewZHeight
|
0.0
|
r_JeepViewDampenDamp
|
1.0
|
r_JeepViewDampenFreq
|
7.0
|
r_JeepViewZHeight
|
10.0
|
r_VehicleViewDampen
|
1
|
sm_nextmap
|
zm_kink_110425b
|
sourcemod_version
|
1.10.0.6502
|
steamAppId
|
0
|
suggested_bot_count
|
1
|
suggested_players
|
1
|
sv_accelerate
|
10
|
sv_airaccelerate
|
10
|
sv_alltalk
|
1
|
sv_bounce
|
0
|
sv_cheats
|
0
|
sv_contact
|
|
sv_footsteps
|
1
|
sv_friction
|
4
|
sv_gravity
|
600
|
sv_maxspeed
|
320
|
sv_maxusrcmdprocessticks
|
24
|
sv_noclipaccelerate
|
5
|
sv_noclipspeed
|
5
|
sv_password
|
0
|
sv_pausable
|
0
|
sv_rollangle
|
0
|
sv_rollspeed
|
200
|
sv_specaccelerate
|
5
|
sv_specnoclip
|
1
|
sv_specspeed
|
3
|
sv_steamgroup
|
|
sv_stepsize
|
18
|
sv_stopspeed
|
100
|
sv_tags
|
|
sv_voiceenable
|
1
|
sv_vote_quorum_ratio
|
0.6
|
sv_wateraccelerate
|
10
|
sv_waterfriction
|
1
|
tv_enable
|
0
|
tv_password
|
0
|
tv_relaypassword
|
0
|
version
|
6630498
|
zmai_aggressionmodifier
|
1
|
zmai_botname
|
ZM AI
|
zmai_inactivitydifchangetime
|
60
|
zmai_overrideroundrestart
|
1
|
zm_mp_forcecamera
|
0
|
zm_mp_roundlimit
|
10
|
zm_sv_accelerate_fix
|
1
|
zm_sv_ambush_triggerrange
|
100
|
zm_sv_ammorespawn
|
0
|
zm_sv_antiafk
|
90
|
zm_sv_antiafk_punish
|
1
|
zm_sv_antiafk_replacezm
|
1
|
zm_sv_banshee_ceilambush_detectrange
|
256
|
zm_sv_banshee_ceilambush_maxheight
|
375
|
zm_sv_banshee_leapdist_max
|
300
|
zm_sv_banshee_leapdist_min
|
200
|
zm_sv_bulletpenetration
|
2
|
zm_sv_bulletspassplayers
|
1
|
zm_sv_bulletsusemainview
|
1
|
zm_sv_clientsidehitdetection
|
1
|
zm_sv_cost_banshee
|
60
|
zm_sv_cost_drifter
|
35
|
zm_sv_cost_hiddenshambler
|
100
|
zm_sv_cost_hulk
|
70
|
zm_sv_cost_immolator
|
100
|
zm_sv_cost_shambler
|
8
|
zm_sv_defense_chase_dist
|
333
|
zm_sv_defense_goal_tolerance
|
64
|
zm_sv_flashlightdrainrate
|
0.03
|
zm_sv_flashlightrechargerate
|
2.5
|
zm_sv_gibdelete
|
1
|
zm_sv_glow_item_enabled
|
1
|
zm_sv_happyzombies_usedate
|
1
|
zm_sv_hidden_cost_shambler
|
9999999
|
zm_sv_hidden_mincost
|
10
|
zm_sv_hidden_mindistance
|
144
|
zm_sv_hidden_zombiedistmult
|
256
|
zm_sv_immolator_burndist
|
250
|
zm_sv_immolator_burndmg
|
1
|
zm_sv_immolator_burndmgdist
|
132
|
zm_sv_immolator_burndmgtime
|
8
|
zm_sv_immolator_burndmgtime_prop
|
5
|
zm_sv_immolator_burnhealthcap
|
1
|
zm_sv_immolator_burn_explosives
|
1
|
zm_sv_immolator_waterdmg
|
10
|
zm_sv_joingrace
|
60
|
zm_sv_maxbunnyhopspeed
|
300
|
zm_sv_maxtraptriggers
|
3
|
zm_sv_modelchangedelay
|
6
|
zm_sv_npcheadpushoff
|
200
|
zm_sv_participation
|
0
|
zm_sv_physexp_cost
|
400
|
zm_sv_physexp_delay
|
7.4
|
zm_sv_physexp_disorientateplayer
|
10
|
zm_sv_physexp_magnitude
|
17500
|
zm_sv_physexp_player_mult
|
0.05
|
zm_sv_physexp_radius
|
222
|
zm_sv_playercollision
|
1
|
zm_sv_popcost_banshee
|
6
|
zm_sv_popcost_drifter
|
2
|
zm_sv_popcost_hulk
|
5
|
zm_sv_popcost_immolator
|
8
|
zm_sv_popcost_shambler
|
1
|
zm_sv_rejoin_priority_expire
|
800
|
zm_sv_resource_init
|
100
|
zm_sv_resource_max
|
5000
|
zm_sv_resource_refill_max
|
1200
|
zm_sv_resource_refill_min
|
420
|
zm_sv_resource_refill_usehighest
|
1
|
zm_sv_reward_kill
|
100
|
zm_sv_reward_points_kill
|
1
|
zm_sv_reward_points_zombiekill
|
5
|
zm_sv_reward_zombiekill
|
200
|
zm_sv_roundintermissiontime
|
5
|
zm_sv_roundmintime
|
20
|
zm_sv_softcollisions_player_air_multiplier
|
0.1
|
zm_sv_softcollisions_player_force
|
60
|
zm_sv_softcollisions_player_size
|
32
|
zm_sv_softcollisions_zombie_force
|
700
|
zm_sv_softcollisions_zombie_size
|
24
|
zm_sv_spawndelay_banshee
|
0.7
|
zm_sv_spawndelay_drifter
|
0.6
|
zm_sv_spawndelay_hulk
|
0.75
|
zm_sv_spawndelay_immolator
|
0.75
|
zm_sv_spawndelay_shambler
|
0.5
|
zm_sv_swatangvel
|
1000
|
zm_sv_swatforcemax
|
40000
|
zm_sv_swatforcemin
|
10000
|
zm_sv_swatlift
|
20000
|
zm_sv_swatmaxmass
|
200
|
zm_sv_swat_scan_def_maxdist
|
128
|
zm_sv_swat_scan_target_maxdist
|
512
|
zm_sv_transmitdistance
|
1600
|
zm_sv_trap_triggerrange
|
100
|
zm_sv_voiceline_disable
|
0
|
zm_sv_weaponreserveammo
|
1
|
zm_sv_weaponrespawn
|
0
|
zm_sv_zombiemax
|
70
|
zm_sv_zombiesoftcollisions
|
1
|
zm_sv_zombie_stepheight
|
17
|