aeon6911 • PM |
Aug 29, 2013 9:47 AM
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aeon6911
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Tools
Command Help/Examples: Noaim 0 This turns on the "auto aim" feature that helps guide your shots. Be careful when using this, since it will aim at the closest player that you are aiming at, including members of your team. HWGuys, medics, and scouts can benefit from this. Noaim 1 This turns off the "auto aim" feature that helps guide your shots. This setting should be used when playing classes like soldier, demoman, and pyro. +gren1 Bind a key to this command in order to throw your class-specific grenade. The longer you hold the key, the longer you hold the grenade, and you will throw the grenade when you release the key. The grenade will explode within 3 seconds from pressing the key, so make sure you release it before that happens. Exampe usage: bind "c" "+gren1" +gren2 Bind a key to this command in order to throw your regular grenade(s). The longer you hold the key, the longer you hold the grenade, and you will throw the grenade when the key is released. The grenade will explode within 3 seconds from pressing the key, so make sure you release it before that happens. Example usage: bind "v" "+gren2" Saveme The "SaveMe" command is used to call a Medic and let him or her know that you are in need of healing. Everyone hears your shout, and Medics will see some little flashes of light surrounding you from the time you yell until you are healed- therefore it's not necessary to shout more than once or twice. Example usage: bind "h" "saveme" +mlook The +mlook command is important for anyone using a mouse. If you ever join a game and notice that moving your mouse up and down to look around isn't working right, typing +mlook in the console will most likely solve the problem. ID Binding a key to "id" will help to identify the other players (and some objects). Once the key is bound, just aim at another player, sentry gun, or dispenser and press the key. Some information will pop up on your screen displaying the the player name and what team they are on, or whether the sentry gun is friendly and who built it. Keep in mind that you can't use this command to detect spies; identifying an enemy spy will result in getting inaccurate information. Example usage: bind "r" "id" Flaginfo Pressing a key bound to "flaginfo" will usually display flag information near the top of your screen. This command doesn't function on every TF map, however, but it will on most. You will be able to see if your flag & the enemy flag are in their respective bases or who is carrying them. If a flag is on the ground somewhere, you won't get the exact location; instead it will report the flag as "down". You can then ask your teammates for the exact location. Example usage: bind "i" "flaginfo" Special The "special" command executes different things depending on what class you are currently playing. It will toggle auto-zoom on and off for snipers, display the build menu for engineers, display the disguise menu for spies +showteamscores The "+showteamscores" command is another general information command that everyone should have and use. When bound to a key, pressing (and holding) the key down will display all the player names, scores, and their ping information. It's the same basic score display that you see when a game ends. Releasing the key will make the scores disappear. Example usage: bind "tab" "+showteamscores" Messagemode The "messagemode" command is what allows you to communicate with everyone in the game. Pressing a key bound to this command will let you enter a brief message that will then be relayed to all players and any spectators. This is much easier than trying to communicate from the console. Example usage: bind "j" "messagemode" Press J, then type your message Messagemode2 The "messagemode2" command is the same as the "messagemode" command, only this time the message you enter will only be relayed to your teammates. This is the command you should use to send strategic information that you wouldn't want the other team to see. Also, if you are spectating a game, this command will allow you to talk to only the other spectators. Example usage: bind "k" "messagemode2" Press K, then type the message for your team Discard The "discard" command is very useful and the other members of your team will surely appreciate it if you use it. Binding a key to this command will immediately dispense all the ammo that you don't need into a backpack and on to the ground. You lose nothing since it will only get rid of the ammunition that you do not need (as a medic, it would dispense any rockets you may be carrying, for example). Watching a sniper grab a bunch of rockets and run out of resupply is annoying, but not if they discard. Sadly there aren't nearly enough players using this command these days. Example usage: bind "n" "discard" Reload The "reload" command is very useful for all the classes except Pyromaniacs (since they have no need to reload, unless using the shotgun). Everyone automatically reloads when necessary, but it's nice to be able to reload at will so you won't get stuck in the middle of a battle and not being able to shoot. Use it when you're safe for the moment so you'll be fully reloaded for the next fight. Example usage: bind "r" "reload" Screenshot The "screenshot" command does exactly what the name says: creates a screenshot. The file format will depend on what graphics mode you're using (I always get .tgz files using open gl). Example usage: bind "p" "screenshot" Build The "build" command will display an imporant menu for engineers. An engineer with the right materials (ammo) will be able to build a sentry gun, build a dispenser, or detonate their sentry gun or dispenser. For example, if "p" is bound to "build", pressing "p" during a game will display the menu, then you can press "2" (you will see this option on the menu) to begin building a sentry gun. Example usage: bind "p" "build" Disguise The "disguise" command will display a menu of disguise options. These options include changing your color, and changing your class (in appearance only of course). Both the class appearance and color may be changed at the same time. Example usage: bind "l" "disguise" Feign The "feign" command is used by spies to feign death. Pressing a key bound to this command will cause you to scream (just like anyone else at death) and fall to the ground, appearing like an ordinary corpse. You can spin and look around a little on the ground, and redo your disguise setup if you want. You can still be killed while feigning, however, if someone is observant and shoots at you. Pressing the "feign" key a second time will return you to a standing position. Example usage: bind "f" "feign" Detpipe The "detpipe" command for demomen will cause your pipebombs (the yellow grenades) to explode. Any demoman needs to have a key bound to this command in order to get any use from the pipebombs. Be sure to bind it to a key that is easily accessible, since as a demoman you will be using this often. Example usage: bind "t" "detpipe" Detpacks Detpacks can be very useful for demomen who know where to place them. The different commands that can be used for detpacks are below. The "+" in front of the command means you need to hold the key down for the process of placing a detpack to fully execute. You'll know when the detpack has been placed when you hear a loud, sort of high pitched clicking noise, and see the "Detpack set" message appear near the top of your screen. You are completely vulnerable while placing a detpack, so make sure you do it when there aren't enemies right next to you. To abort setting your detpack during the process, just stop holding down the key that the command is bound to. Detpack setting examples: bind "p" "+det5": this will set a detpack to explode in 5 seconds bind "p" "+det20" : this will set a detpack to explode in 20 seconds bind "p" "+det50" : this will set a detpack to explode in 50 seconds Inv(entory) The "inv" command will display any grenades and other special items you may be carrying. Example usage: bind "i" "inv" Maphelp The "maphelp" command will display some very brief map-specific help information, such as the current map's goal or objective to score. This won't work in all maps, but it's worth trying if you can't figure out what the heck you're supposed to do. Example usage: Just type "maphelp" in the console |